Saturday, June 22, 2013

Die Con 13 AAR, 22JUN13

Die Con is a local gaming convention held in Collinsville, IL near the end of June.  I ran three games for Big Muddy Historical Gaming Alliance (a local gaming club here in St. Louis, MO) at the con.

The first game was a 28mm Modern Afghanistan scenario using Ambush Alley.  A group of US Marines had to locate and call in air assets to neutralize a Taliban insurgent rocket position.  In the first game, the Marines ran into trouble and their Humvee and one fire team was either KIA or WIA.  The Marines were also unable to get air support to neutralize the Afghan rocket launcher.  The Taliban players finished shelling an off-board position and then claimed a morale "victory" against the Americas.  The second game, the American players were able to call in a predator drone strike with Hellfire missiles and wipe out the Afghan compound on the second turn...

The second game was a 28mm Warlord game using Max Carr's old rules between two GW fantasy armies I own.  The game got done in 2 hours with my friend Don Cox winning.  His Warriors of Chaos ground my High Elves into the ground by the end of the game.  I couldn't roll to save my life.  That contributed to my downfall.

The third game was a 28mm FPW - Battle of Woerth:  August 6, 1870.  It had a brigade of infantry with a cavalry regiment and a battery aside.  It filled most of my 5' x 8' table.  I only put out half the figures I own.  The rest need painting.  I could have had a heart attack moving 70-80 pounds of lead.  Unfortunately, all my 28mm FPW figures are lead.  They don't make any plastic figures for this time period...

Getting back to the game.  The French were defending a town and the Prussian attacked.  The Prussian had horrible movement and command activation rolls.  In hindsight, the Prussian needed another battery of artillery to even things out.  I just got a heavy Krupp gun mortar in the mail from Foundry this past week.  I didn't have a chance to assemble or paint it, yet.  Though the Prussian players took a pounding, the French weren't much better near the end of the game.  Both sides had heavy losses, the Prussians just got to 60% losses faster than the French.  So the Germans lost due to army morale, giving the French a marginal victory.

Getting back to the 28mm FPW figures, I swear I'm not going to take them to another convention or game with them at a store because of the weight of the figures.  It's just too heavy for me to move everything.  I think they'll be reserved for gaming at my house when I finally get a gaming table situated in the basement.

However, here are some photos:

                                          US Marines and a Humvee with a 50 cal MG.

                                          Glenn Wilson pondering what to do.

                                          Initial deployment for my 28mm Warlord Game.

                                          Chaos Warriors on the other side of the table.

                                         Initial deployment for the 28mm FPW game.

                                          An entire 28mm 1870 Prussian infantry brigade.

                                          28mm 1870 French infantry brigade deployed in line.

                                          Second turn of the 28mm FPW game.
                                          15mm Bugs.

                                          15mm Bugs attacking Teddy Roosevelt's Rough Riders.

Combat Colour's 15mm FOW Russian Front Game.

1 comment:

  1. Nice to see a report from the con - unable to make it this year, so it's nice to live it through your pics and post.